

Where this shows up in the work
This is the exact argument behind our Bravery Workshop, for teams who already know something needs to change.
There are 999 people who see your campaign.
They laugh.
Watch.
Scroll.
Click.
Share.
Or simply get on with their day.
Then there’s person number 1,000.
They don’t like it.
Actually, they really don’t like it.
They leave a comment.
Then another.
Then an email.
Subject line:
CONCERNING ADVERTISEMENT
Oh fuck.
Screenshots are taken.
Slack starts moving.
Someone tags the Marketing Director.
Comms is added.
Legal is added.
The CEO has somehow heard about it.
Meeting invite:
URGENT: Social Media Feedback
And just like that, one person has become the most important member of your target audience.
Complaints Are Very Loud Data
This is the problem.
A complaint is incredibly visible.
Someone tells you exactly what they think.
In detail.
Sometimes in all caps.
You can screenshot it.
Forward it.
Put it in a deck.
Discuss it in a meeting.
Indifference?
Much harder.
Nobody sends an email saying:
“Hello, I’m writing to let you know your campaign made absolutely no impression on me whatsoever.”
Nobody asks to speak to the manager because your ad was forgettable.
Nobody tags the CEO because the social content felt a little beige.
They just keep scrolling.
Which means organisations naturally become obsessed with preventing the kind of failure that makes noise.
While barely noticing the kind that happens silently.
And silent failure is fucking enormous.
One Angry Comment Has Incredible Corporate ROI
Think about it.
One person leaves:
“This is inappropriate.”
Within 45 minutes, their opinion may have reached:
The Community Manager.
Social Lead.
Brand Manager.
Marketing Director.
Head of Comms.
Legal.
Potentially the GM.
That customer has successfully convened an internal taskforce most employees couldn't organise with three weeks' notice.
Impressive.
Meanwhile, 300,000 people may have scrolled past the previous campaign without noticing it existed.
Meeting invites generated:
Zero.
Apparently mass indifference isn't an escalation-worthy event.
“Some People Might Not Like It”
Correct.
Welcome to people.
Some people don't like puppies.
Some people don't like chocolate.
Some people think coriander tastes like soap.
Somebody, somewhere, hates your favourite movie with a passion usually reserved for war criminals.
There is no creative idea everybody likes.
And the more distinctive something becomes, the more likely someone will have an opinion about it.
That doesn't mean:
Complaints = success.
Please don't put that on LinkedIn.
Offending people for attention is incredibly easy.
Being an arsehole isn't a strategy.
But if your standard for approving creative is:
Nobody could possibly dislike this
you've created an interesting constraint.
Because the easiest way to ensure nobody hates something is often to make sure nobody feels very much about it at all.
Brands Have Started Confusing Safety With Silence
This is where risk gets weird.
Imagine Campaign A.
It’s distinctive.
Funny.
People talk about it.
Most responses are positive.
A few people hate it.
Three complaints.
Campaign B?
Nothing.
No complaints.
No conversation.
No shares.
No memory.
No real reaction whatsoever.
Which campaign feels safer internally?
B.
Look.
Zero complaints.
Perfect.
Which campaign actually did more for the brand?
Different question.
The absence of negative feedback is not automatically evidence of positive impact.
Sometimes it simply means:
Nobody cared enough to complain.
The Person Who Complains Has Accidentally Joined the Creative Department
This happens more often than we'd like to admit.
Campaign goes live.
One person objects to a word.
Next campaign?
Don't use that word.
Someone complains about a joke.
No more jokes like that.
Someone doesn't like a creator.
Maybe avoid that type of creator.
Someone thinks the tone is too irreverent.
Dial it back.
Slowly, the people most motivated to complain begin setting the boundaries for everyone else.
They don't know this.
They're just commenting on Facebook from the passenger seat of a Mazda CX-5.
But internally?
They are shaping your brand guidelines.
Congratulations on the promotion.
Not All Feedback Is Equal
This should be obvious.
It isn't.
A complaint can be important.
Sometimes you've genuinely fucked up.
Listen.
If people are pointing out harm, misinformation, exclusion, a legitimate product issue or something you simply missed, take it seriously.
Being brave does not mean becoming incapable of hearing criticism.
But criticism needs context.
Who is saying it?
How many people?
Are they the audience?
What exactly are they objecting to?
Is the criticism about the strategy, execution, ethics, accuracy — or simply personal taste?
Is there evidence of broader sentiment?
What are customers actually doing?
Because:
“I personally don't like this”
and:
“This is creating a genuine problem for the brand”
are not the same sentence.
We should stop treating them like they are.
Meanwhile, Your Fans Are Terrible at Escalation
Here's the imbalance.
Someone hates the campaign?
Detailed paragraph.
Someone loves it?
“lol”
Maybe:
💀💀💀
Excellent.
Try putting that in the board paper.
“This campaign has generated extremely strong skull emoji sentiment.”
People who enjoy something often don't articulate why in a way that travels neatly through an organisation.
They watch.
Share.
Send it to their mate.
Buy.
Follow.
Remember.
Their behaviour is the feedback.
Which is why social data matters.
Don't only count the loudest comments.
Look at what people actually did.
Did they watch?
Did they stay?
Did they share?
Did they click?
Did they buy?
Did the content outperform?
One angry paragraph is data.
So are 400,000 human behaviours.
Social Media Has Made Every Customer Look Like a Focus Group
This is another strange side effect.
Before social, someone might see an ad they didn't like.
They'd think:
“That's shit.”
Then continue eating dinner.
Now they can tell you.
Immediately.
Publicly.
And tag three friends.
This is useful.
Brands should listen.
But access to more opinions doesn't automatically make every opinion strategically important.
If you make decisions based entirely on whichever comment is easiest to screenshot, you're not social listening.
You're social flinching.
“But What If It Blows Up?”
Good question.
Sometimes it does.
A small issue can become a big issue.
Context matters.
You need judgement.
You need Community.
Comms.
Legal when appropriate.
People who understand culture.
People capable of distinguishing:
“Twitter is having a laugh”
from
“We have genuinely fucked this.”
Those are important skills.
But the fear of a hypothetical backlash can become so powerful that we remove anything remotely interesting before it reaches the public.
What if someone takes this the wrong way?
What if somebody complains?
What if there's a negative comment?
What if a journalist sees it?
Eventually:
What if we make an ad?
The Safest Person in the Meeting Has Enormous Power
The same dynamic happens before launch.
Ten people like the idea.
One person says:
“I can imagine somebody complaining.”
Stop.
Who?
“I'm not sure.”
About what?
“Just the tone.”
How many people?
“Impossible to know.”
Are they our customer?
“Potentially.”
Right.
Back to Creative.
Because hypothetical criticism has an extraordinary ability to defeat actual enthusiasm.
Nobody wants to be the person who heard the warning and ignored it.
So we optimise around the most risk-sensitive interpretation.
Then the work gets safer.
And safer.
And safer.
Until the only remaining danger is that somebody might actually notice it.
You Cannot Build a Brand Around the Easily Offended Edge Case
Every brand needs boundaries.
But those boundaries should come from strategy.
Values.
Audience.
Ethics.
Legal reality.
What you genuinely believe is appropriate.
Not from an endless attempt to anticipate every possible interpretation by every possible human.
Because humans are creative.
Give the internet enough time and someone can misunderstand anything.
You could post:
“Have a lovely weekend.”
and somebody will ask:
“What about people who work weekends?”
Shut the company down.
We've had a good run.
There’s Another Person You’re Ignoring
While everyone discusses the person who might complain, there's another customer in the room.
Metaphorically.
The one who might fucking love it.
The person who sees the strange idea and thinks:
Finally.
The person who sends it to their mate.
The person who remembers you.
The person who buys.
The person who becomes a fan.
We spend enormous amounts of organisational energy asking:
“Who might hate this?”
Far less asking:
“Who could love this?”
That's a strange way to build brands.
Because love has requirements.
Personality.
Specificity.
Point of view.
Choices.
All the same things that create the possibility of dislike.
Polarising Is Not the Goal
Let's be careful here.
The goal isn't:
50% love us. 50% want us arrested.
That's exhausting.
The goal is relevance.
Distinctiveness.
Memory.
Effectiveness.
Sometimes brilliant work is almost universally loved.
Great.
Sometimes it creates disagreement.
Also fine.
The important thing is not to mistake disagreement for automatic failure.
If 98% of your audience responds positively and 2% doesn't, the strategic question isn't necessarily:
How do we get that 2% to like it?
Especially if changing the work for them makes the other 98% care less.
Marketing is full of trade-offs.
Pretending otherwise is how everything becomes beige.
Your Community Manager Is Not a Smoke Alarm
This is important too.
Community teams see the comments first.
They're close to the audience.
They understand sentiment.
They can tell you whether something is genuinely moving.
Use them.
But don't build a system where every negative comment automatically becomes:
BRAND RISK DETECTED.
Context.
Patterns.
Volume.
Velocity.
Who is saying it.
Why.
What the broader audience is doing.
Your community team should help you understand the reaction.
Not simply count how many people are angry.
Otherwise the angriest person always wins.
And the internet has some extraordinarily angry people.
Ask What Happens If Nobody Complains
This might be the better risk question.
Great.
Nobody complains.
Then what?
Do they remember it?
Do they watch?
Do they share?
Do they care?
Does it build the brand?
Does it sell?
Does it create anything?
Because zero complaints is a very achievable marketing objective.
We could probably guarantee it.
Blank screen.
No copy.
No logo.
No campaign.
Nobody upset.
Beautiful.
Slight awareness issue.
Optimise for the Audience, Not the Complaint Department
So yes.
Listen to criticism.
Take genuine issues seriously.
Don't be reckless.
Don't confuse being offensive with being interesting.
But also don't give every hypothetical complaint veto power over the work.
Look at the whole picture.
The data.
The behaviour.
The audience.
The strategy.
The upside.
The actual risk.
And perhaps most importantly:
the cost of making the work less interesting.
Because the person most likely to complain is incredibly easy to notice.
The person who doesn't care is invisible.
And there are usually a lot more of them.
So next time somebody says:
“But what if someone complains?”
Ask the question nobody puts on the risk slide:
“What if nobody gives a shit?”
That might be the more expensive outcome.
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